“A claim is made for breach of confidence or misuse of private information where: (a) detriment was suffered, or will be suffered, within the jurisdiction; or (b) detriment which has been, or will be, suffered results from an act committed, or likely to be committed, within the jurisdiction; (c) the obligation of confidence or right to privacy arose in the jurisdiction; or (d) the obligation of confidence or right of privacy is governed by the law of England and Wales.”
“Unless otherwise provided for in this Regulation, the law applicable to a non-contractual obligation arising out of a tort / delict shall be the law of the country in which the damage occurs irrespective of the country in which the event giving rise to the damage occurred and irrespective of the country or countries in which the indirect consequences of that event occur.”
“Where it is clear from all the circumstances of the case that the tort/delict is manifestly more closely connected with a country other than that indicated in paragraphs 1 or 2, the law of that other country shall apply. A manifestly closer connection with another country might be based in particular on a pre-existing relationship between the parties, such as a contract, that is closely connected with the tort/delict in question.”
“The production, offering or placing on the market of infringing goods, or the importation, export or storage of infringing goods for those purposes, shall also be considered an unlawful use of a trade secret where the person carrying out such activities knew, or ought, under the circumstances, to have known that the trade secret was used unlawfully within the meaning of paragraph 3.”
“The best known fleshed-out description of the concept is to be found in Lord Goff of Chieveley’s famous speech in the Spiliada case[1987] AC 460 , 475–484, summarised much more recently by Lord Collins JSC in the Altimo case[2012] 1 WLR 1804 , para 88 as follows: ‘the task of the court is to identify the forum in which the case can be suitably tried for the interests of all the parties and for the ends of justice …’ That concept generally requires a summary examination of connecting factors between the case and one or more jurisdictions in which it could be litigated. Those include matters of practical convenience such as accessibility to courts for parties and witnesses and the availability of a common language so as to minimise the expense and potential for distortion involved in translation of evidence. Although they are important, they are not necessarily conclusive. Connecting factors also include matters such as the system of law which will be applied to decide the issues, the place where the wrongful act or omission occurred and the place where the harm occurred.”
“106. Playtech argues that damage has been sustained in the United Kingdom as it is based in the United Kingdom and trades from there and receives the revenues which may be damaged from unfair competition arising from these breaches in the United Kingdom. Whilst it has not identified competing specific imports, as was the case with the Direct Claim in Celgard, this is understandable as it is a different type of business that does not sell physical goods but instead sells intangible products. Nevertheless, it seems to me that it has got close enough to the Direct Claim in Celgard in that it has presented a strong case that it is facing competition to its business, which it conducts in the UK, in relation to its sales from at least one game that has a feature that has relied on its confidential information. This seems to me to be a good argument and a sufficient justification for the direct claims that Playtech is making against Mr Veliks and against Realtime Latvia to pass through this gateway. 107. It may be argued that the claim against Realtime Latvia as regards vicarious liability should be treated differently, as this was the case in Celgard but I do not think this is so, or at least, not entirely so. 108. In Celgard it seems that the claim for vicarious liability for the disclosure of trade secrets was being pursued on the basis that the damage was the disclosure itself which in that case took place in China. In the case before me, I understand the damage claimed for which there is vicarious liability is largely framed by reference to the same damage as for the direct claim (economic loss through unfair competition). It therefore passes the gateway in the same way as the direct claim. 109. Insofar as Playtech is making a claim that the loss is the disclosure itself, then applying the principles applied in Celgard to that damage alone, Latvia should be seen as the place where the loss is incurred. However as the court needs to deal with the claim holistically, I consider that looking at the two aspects of the claim the court should give primacy to the direct claims where, as I have explained the losses are to be considered to be falling within the jurisdiction.”
“33. By reasons of the acts complained of, the Claimant has suffered loss and damage. Being a company registered in the United Kingdom all such damage is suffered in this jurisdiction, irrespective of the place where the acts leading to said damage occurred. 34. In particular, by its acts in breach of confidence and/or unlawful use of a trade secret, [Realtime] was able to develop the Derivative Games taking advantage of knowledge of a number of features of the Claimant’s games sooner than it otherwise would have been able to. The same amounts to a springboard advantage to [Realtime] in a competitive commercial environment, an advantage which [Realtime] should be deprived of by way of injunctions. In particular: a. The Claimant is based in the UK and derives its licence revenues there. b. The online games business is highly competitive with suppliers seeking new and innovative games to attract licensees who in turn seek customers. c. [Realtime] has sought to accelerate the development of its live online games and on starting up its business. d. Any reduction in the time with which [Realtime] was able to offer new games has a negative impact on the licensing revenue of the Claimant.” a. The Claimant is based in the UK and derives its licence revenues there. b. The online games business is highly competitive with suppliers seeking new and innovative games to attract licensees who in turn seek customers. c. [Realtime] has sought to accelerate the development of its live online games and on starting up its business. d. Any reduction in the time with which [Realtime] was able to offer new games has a negative impact on the licensing revenue of the Claimant.”